//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4 CameraPositionVS;
//   float4 FOGINSCAttering[4];
//   float4 FogMaxHeight;
//   float4 InvMaxTesselationLevel_ZScale;
//   float4 InvTerrainSize_SectionBase;
//   float4x4 LocalToWorld;
//   float4 SharedFogParameter0;
//   float4 SharedFogParameter1;
//   float4 SharedFogParameter2;
//   float4 SharedFogParameter3;
//   float3 TemporalAAParameters;
//   float3 TerrainLayerCoordinateOffset;
//   float4x4 ViewProjectionMatrix;
//   float bUseExponentialHeightFog;
//
//
// Registers:
//
//   Name                          Reg   Size
//   ----------------------------- ----- ----
//   ViewProjectionMatrix          c0       4
//   CameraPositionVS              c4       1
//   LocalToWorld                  c6       4
//   FOGINSCAttering               c10      4
//   TemporalAAParameters          c14      1
//   TerrainLayerCoordinateOffset  c15      1
//   InvMaxTesselationLevel_ZScale c16      1
//   InvTerrainSize_SectionBase    c17      1
//   SharedFogParameter0           c18      1
//   SharedFogParameter1           c19      1
//   SharedFogParameter2           c20      1
//   SharedFogParameter3           c21      1
//   bUseExponentialHeightFog      c22      1
//   FogMaxHeight                  c23      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c5, 256, -32768, 0.5, 0
    def c24, 1, 0, 0.00999999978, -0.00999999978
    def c25, 0.499000013, 0.5, 0.00100000005, 0
  dcl_2d s0
    dcl_position v0
    dcl_tangent v1
    dcl_texcoord o0.xyz
    dcl_texcoord1 o1.xy
    dcl_texcoord4 o2
    dcl_texcoord6 o3
    dcl_texcoord5 o4
    dcl_position o5
    mul r0.xy, c16.x, v0
    mad r0.z, v0.w, c5.x, v0.z
    add r0.z, r0.z, c5.y
    mul r1.z, r0.z, c16.y
    mul r2, r0.y, c7
    mad r0, c6, r0.x, r2
    mad r0, c8, r1.z, r0
    add r0, r0, c9
    mul r2, r0.y, c1
    mad r2, c0, r0.x, r2
    mad r2, c2, r0.z, r2
    mad r2, c3, r0.w, r2
    mul r0.w, r2.w, c14.z
    mad r2.xy, r0.w, c14, r2
    mov r3.x, c16.x
    mad r1.xy, v0, r3.x, c17.zwzw
    add o0.xyz, r1, c15
    add r1.xy, r1, c5.z
    mul o1.xy, r1, c17
    mul r1.xy, c16.y, v1
    mov r1.zw, c24.xyxy
    nrm r3.xyz, r1.zwxw
    nrm r4.xyz, r1.wzyw
    mul r1.xyz, r3.zxyw, r4.yzxw
    mad r1.xyz, r3.yzxw, r4.zxyw, -r1
    mad r5.xyz, r0, -c4.w, c4
    mul r5.xy, r5, c16.zwzw
    dp3 r6.x, r5, c6
    dp3 r6.y, r5, c7
    dp3 r6.z, r5, c8
    dp3 o3.x, r3, r6
    dp3 o3.y, r4, r6
    dp3 o3.z, r1, r6
    abs r0.w, c22.x
    if_lt -r0.w, r0.w
      add r1.xyz, r0, -c4
      dp3 r0.w, r1, r1
      rsq r0.w, r0.w
      rcp r1.w, r0.w
      add r1.w, r1.w, -c18.w
      max r1.w, r1.w, c5.w
      mul r1.w, r1.w, c18.x
      slt r3.x, c24.z, r1_abs.z
      add r3.y, r1.z, c24.w
      mad r3.x, r3.x, r3.y, c24.z
      mul r3.y, r3.x, -c18.y
      exp r3.y, r3.y
      add r3.y, -r3.y, c24.x
      mul r3.x, r3.x, c18.y
      rcp r3.x, r3.x
      mul r3.x, r3.x, r3.y
      mul r1.w, r1.w, r3.x
      mul r1.xyz, r0.w, r1
      dp3 r0.w, c21, r1
      mad r0.w, r0.w, -c25.x, c25.y
      pow r1.x, r0.w, c18.z
      mov r3.xyz, c20
      add r3.xyz, -r3, c19
      mad r1.xyz, r1.x, r3, c20
      exp r0.w, -r1.w
      min r0.w, r0.w, c24.x
      max r0.w, r0.w, c19.w
      add r1.w, -r0.w, c24.x
      mul o2.xyz, r1.w, r1
      mov o2.w, r0.w
    else
      add r0.xyz, r0, -c4
      dp3 r0.x, r0, r0
      rsq r0.x, r0.x
      rcp r0.x, r0.x
      mov r1.z, c4.z
      add r3, -r1.z, c21
      sge r0.y, c25.z, r0_abs.z
      lrp r1.x, r0.y, c25.z, r0.z
      rcp r0.y, r1.x
      mul_sat r3, r0.y, r3
      add r1, -r1.z, c23
      mul_sat r1, r0.y, r1
      add r0, r0.x, -c20
      max r0, r0, c5.w
      add r1, -r3, r1
      mul r0, r0, r1_abs
      slt r1, r0, c19
      mul r0, r0, c18
      exp r3.x, r0.x
      exp r3.y, r0.y
      exp r3.z, r0.z
      exp r3.w, r0.w
      mul r0, r1, r3
      mad r1, r1, r3, -c24.x
      mul r3.xyz, r1.x, c10
      mov r3.w, r0.x
      mul r3, r0.y, r3
      mad r3.xyz, r1.y, c11, r3
      mul r3, r0.z, r3
      mad r3.xyz, r1.z, c12, r3
      mul r0, r0.w, r3
      mad o2.xyz, r1.w, c13, r0
      mov o2.w, r0.w
    endif
    mov o3.w, c24.x
    mov r12, r2
    mov o5, r2
 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o4, r12

// approximately 111 instruction slots used
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